Model that has animations is now visible when it does not play an animation (T-pose)

This commit is contained in:
viktorljung
2016-02-01 10:24:50 +01:00
parent c9b982bc89
commit 51075aefc8
7 changed files with 72 additions and 52 deletions
+3 -3
View File
@@ -52,11 +52,11 @@
<Children>
<Entity name="Hexagon">
<Components>
<c:HealthHUD/>
<c:Fill>
<Percentage>0.65990006923675537</Percentage>
<Color A="0" B="0.659900069" G="0" R="0.340099931"/>
</c:Fill>
<c:HealthHUD/>
<c:Model>
<Resource>Models/Core/UnitHexagon.mesh</Resource>
<Color A="0.313725501" B="0.70588237" G="0.70588237" R="0.70588237"/>
@@ -161,7 +161,7 @@
<Axis X="0.200000003" Y="3.4000001" Z="0.5"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="758.058899" Y="20632.8691" Z="1320.68018"/>
<Orientation X="792.149475" Y="21212.4141" Z="1405.90698"/>
</c:Transform>
</Components>
<Children>
@@ -308,7 +308,7 @@
<Entity>
<Components>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/AssaultAnimated.mesh</Resource>
<Color A="1" B="1" G="1" R="3.92156863"/>
</c:Model>
<c:Transform>