Added BlendEquation and BlendFunc to RenderState, and cleaned it up A LOT

This commit is contained in:
2015-12-14 20:13:45 +01:00
parent 25683e8a8a
commit 522679b14c
4 changed files with 80 additions and 87 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
DrawScenePassState::DrawScenePassState()
{
GLERROR("---");
BindBuffer(0);
BindFramebuffer(0);
GLERROR("---");
Enable(GL_DEPTH_TEST);
Enable(GL_CULL_FACE);