Made resource loading fail gracefully when a resource can't be loaded. Resources should now throw exceptions in their constuctor if the resource can't be loaded. This will result in ResourceManager::Load returning null.
This commit is contained in:
@@ -77,6 +77,9 @@ void RenderQueueFactory::FillModels(World* world, RenderQueue* renderQueue)
|
||||
}
|
||||
glm::vec4 color = modelC["Color"];
|
||||
Model* model = ResourceManager::Load<Model>(resource);
|
||||
if (model == nullptr) {
|
||||
model = ResourceManager::Load<Model>("Models/Core/Error.obj");
|
||||
}
|
||||
|
||||
for (auto texGroup : model->TextureGroups) {
|
||||
ModelJob job;
|
||||
|
||||
Reference in New Issue
Block a user