EndScreen should now show when a team win

This commit is contained in:
Tleety
2016-03-12 17:03:50 +01:00
parent 8c2a665ccb
commit 548efeb11e
6 changed files with 4967 additions and 5086 deletions
+18 -17
View File
@@ -11,6 +11,7 @@
<Entity name="Camera">
<Components>
<c:Camera/>
<c:EndScreen/>
<c:Transform/>
</Components>
<Children>
@@ -21,6 +22,22 @@
</c:Transform>
</Components>
<Children>
<Entity name="SpriteRed">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<BlurBackground>true</BlurBackground>
<Color A="0.588235319" B="0" G="0" R="0.588235319"/>
<Visible>false</Visible>
</c:Sprite>
<c:Transform>
<Scale X="1.30000007" Y="0.300000012" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SpriteBlue">
<Components>
<c:Sprite>
@@ -28,8 +45,7 @@
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<BlurBackground>true</BlurBackground>
<Color A="0.392156869" B="0.196078435" G="0" R="0"/>
<Visible>false</Visible>
<Color A="0.588235319" B="0.588235319" G="0" R="0"/>
</c:Sprite>
<c:Transform>
<Scale X="1.30000007" Y="0.300000012" Z="1"/>
@@ -64,21 +80,6 @@
</Components>
<Children/>
</Entity>
<Entity name="SpriteRed">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<BlurBackground>true</BlurBackground>
<Color A="0.392156869" B="0" G="0" R="0.196078435"/>
</c:Sprite>
<c:Transform>
<Scale X="1.30000007" Y="0.300000012" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>