Merge branch 'master' into Importer

# Conflicts:
#	src/Engine/Collision/Collision.cpp
#	src/Engine/Collision/CollisionSystem.cpp
#	src/Engine/Rendering/DrawFinalPass.cpp
#	src/Game/Systems/SpawnerSystem.cpp
This commit is contained in:
William Moberg
2016-03-14 00:42:07 +01:00
447 changed files with 112716 additions and 6296 deletions
@@ -18,6 +18,7 @@
#include "../Core/ResourceManager.h"
#include "Texture.h"
#include "Skeleton.h"
#include "ShaderProgram.h"
#include "boost\endian\buffers.hpp"
@@ -89,6 +90,7 @@ public:
struct MaterialProperties {
MaterialType type;
MaterialBasic* material;
unsigned int ShaderID = 0;
};
const RenderVertex* Vertices() const {