Merge branch 'master' into PlayerMovement

# Conflicts:
#	src/Engine/Rendering/RenderSystem.cpp
#	src/Game/Game.cpp
This commit is contained in:
2016-01-14 18:21:32 +01:00
4 changed files with 59 additions and 54 deletions
-1
View File
@@ -63,7 +63,6 @@ Game::Game(int argc, char* argv[])
// Create Octrees
m_OctreeCollision = new Octree(AABB(glm::vec3(-100), glm::vec3(100)), 4);
m_OctreeFrustrumCulling = new Octree(AABB(glm::vec3(-100), glm::vec3(100)), 4);
// Create system pipeline
m_SystemPipeline = new SystemPipeline(m_EventBroker);