Added class Package to help refactor the code. The code got easier to read.
This commit is contained in:
@@ -30,6 +30,7 @@ private:
|
|||||||
void SendToServer();
|
void SendToServer();
|
||||||
|
|
||||||
int Receive(char* data, size_t length);
|
int Receive(char* data, size_t length);
|
||||||
|
void Send(Package& message);
|
||||||
int CreateMessage(MessageType type, std::string message, char* data);
|
int CreateMessage(MessageType type, std::string message, char* data);
|
||||||
void Connect();
|
void Connect();
|
||||||
void Disconnect();
|
void Disconnect();
|
||||||
|
|||||||
@@ -3,6 +3,8 @@
|
|||||||
|
|
||||||
#include <boost/asio/ip/udp.hpp>
|
#include <boost/asio/ip/udp.hpp>
|
||||||
#include <queue>
|
#include <queue>
|
||||||
|
#include "Network/Package.h"
|
||||||
|
|
||||||
|
|
||||||
#define BOARDSIZE 16
|
#define BOARDSIZE 16
|
||||||
#define MAXCONNECTIONS 8
|
#define MAXCONNECTIONS 8
|
||||||
|
|||||||
@@ -0,0 +1,32 @@
|
|||||||
|
#ifndef Package_h__
|
||||||
|
#define Package_h__
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include "Network/MessageType.h"
|
||||||
|
|
||||||
|
// Defines the
|
||||||
|
class Package
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// arg1: Type of message (Connect, Disconnect...)
|
||||||
|
// arg2: PackageID for identifying packet loss.
|
||||||
|
Package(MessageType type);
|
||||||
|
~Package();
|
||||||
|
// Add primitive types like int, float, char...
|
||||||
|
template<typename T>
|
||||||
|
void AddPrimitive(T val)
|
||||||
|
{
|
||||||
|
memcpy(m_Data + m_Offset, &val, sizeof(T));
|
||||||
|
m_Offset += sizeof(T);
|
||||||
|
}
|
||||||
|
void AddString(std::string str);
|
||||||
|
|
||||||
|
int Size() { return m_Offset; };
|
||||||
|
char* Data() { return m_Data; };
|
||||||
|
|
||||||
|
private:
|
||||||
|
char* m_Data = new char[128];
|
||||||
|
int m_Offset = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -47,10 +47,12 @@ private:
|
|||||||
|
|
||||||
|
|
||||||
int Receive(char* data, size_t length);
|
int Receive(char* data, size_t length);
|
||||||
|
void Send(Package& package, int playerID);
|
||||||
|
void Send(Package& package);
|
||||||
int CreateMessage(MessageType type, std::string message, char * data);
|
int CreateMessage(MessageType type, std::string message, char * data);
|
||||||
void MoveMessageHead(char*& data, size_t& length, size_t stepSize);
|
void MoveMessageHead(char*& data, size_t& length, size_t stepSize);
|
||||||
void Broadcast(std::string message);
|
void Broadcast(std::string message);
|
||||||
void Broadcast(char* data, size_t length);
|
void Broadcast(Package& package);
|
||||||
void SendSnapshot();
|
void SendSnapshot();
|
||||||
void SendPing();
|
void SendPing();
|
||||||
void CheckForTimeOuts();
|
void CheckForTimeOuts();
|
||||||
|
|||||||
@@ -75,22 +75,14 @@ void Client::ReadFromServer()
|
|||||||
void Client::SendToServer()
|
void Client::SendToServer()
|
||||||
{
|
{
|
||||||
if (m_NextSnapshot.inputForward != "" && m_NextSnapshot.inputForward[0] != '\0') {
|
if (m_NextSnapshot.inputForward != "" && m_NextSnapshot.inputForward[0] != '\0') {
|
||||||
char* dataPackage = new char[INPUTSIZE]; // The package that will be sent to the server, when filled
|
Package message(MessageType::Event);
|
||||||
int len = CreateMessage(MessageType::Event, m_NextSnapshot.inputForward, dataPackage);
|
message.AddString(m_NextSnapshot.inputForward);
|
||||||
m_Socket.send_to(boost::asio::buffer(
|
Send(message);
|
||||||
dataPackage,
|
|
||||||
len),
|
|
||||||
m_ReceiverEndpoint, 0);
|
|
||||||
delete[] dataPackage;
|
|
||||||
}
|
}
|
||||||
if (m_NextSnapshot.inputRight != "" && m_NextSnapshot.inputRight[0] != '\0') {
|
if (m_NextSnapshot.inputRight != "" && m_NextSnapshot.inputRight[0] != '\0') {
|
||||||
char* dataPackage = new char[INPUTSIZE]; // The package that will be sent to the server, when filled
|
Package message(MessageType::Event);
|
||||||
int len = CreateMessage(MessageType::Event, m_NextSnapshot.inputRight, dataPackage);
|
message.AddString(m_NextSnapshot.inputRight);
|
||||||
m_Socket.send_to(boost::asio::buffer(
|
Send(message);
|
||||||
dataPackage,
|
|
||||||
len),
|
|
||||||
m_ReceiverEndpoint, 0);
|
|
||||||
delete[] dataPackage;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -146,16 +138,9 @@ void Client::ParsePing()
|
|||||||
|
|
||||||
void Client::ParseServerPing()
|
void Client::ParseServerPing()
|
||||||
{
|
{
|
||||||
char* testMessage = new char[128];
|
Package message(MessageType::ServerPing);
|
||||||
int testOffset = CreateMessage(MessageType::ServerPing, "Ping recieved", testMessage);
|
message.AddString("Ping recieved");
|
||||||
|
Send(message);
|
||||||
//std::cout << "Parsing ping." << std::endl;
|
|
||||||
|
|
||||||
m_Socket.send_to(boost::asio::buffer(
|
|
||||||
testMessage,
|
|
||||||
testOffset),
|
|
||||||
m_ReceiverEndpoint, 0);
|
|
||||||
delete[] testMessage;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Client::ParseEventMessage(char* data, size_t length)
|
void Client::ParseEventMessage(char* data, size_t length)
|
||||||
@@ -223,59 +208,35 @@ int Client::Receive(char* data, size_t length)
|
|||||||
return bytesReceived;
|
return bytesReceived;
|
||||||
}
|
}
|
||||||
|
|
||||||
int Client::CreateMessage(MessageType type, std::string message, char* data)
|
void Client::Send(Package& package)
|
||||||
{
|
{
|
||||||
int lengthOfMessage = 0;
|
m_Socket.send_to(boost::asio::buffer(
|
||||||
int messageType = static_cast<int>(type);
|
package.Data(),
|
||||||
lengthOfMessage = message.size();
|
package.Size()),
|
||||||
|
m_ReceiverEndpoint, 0);
|
||||||
int offset = 0;
|
|
||||||
// Message type
|
|
||||||
memcpy(data + offset, &messageType, sizeof(int));
|
|
||||||
offset += sizeof(int);
|
|
||||||
// Message, add one extra byte for null terminator
|
|
||||||
memcpy(data + offset, message.data(), (lengthOfMessage + 1) * sizeof(char));
|
|
||||||
offset += (lengthOfMessage + 1) * sizeof(char);
|
|
||||||
|
|
||||||
return offset;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Client::Connect()
|
void Client::Connect()
|
||||||
{
|
{
|
||||||
char* dataPackage = new char[INPUTSIZE]; // The package that will be sent to the server, when filled
|
Package message(MessageType::Connect);
|
||||||
int length = CreateMessage(MessageType::Connect, m_PlayerName, dataPackage);
|
message.AddString(m_PlayerName);
|
||||||
m_StartPingTime = std::clock();
|
m_StartPingTime = std::clock();
|
||||||
m_Socket.send_to(boost::asio::buffer(
|
Send(message);
|
||||||
dataPackage,
|
|
||||||
length),
|
|
||||||
m_ReceiverEndpoint, 0);
|
|
||||||
delete[] dataPackage;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Client::Disconnect()
|
void Client::Disconnect()
|
||||||
{
|
{
|
||||||
char* dataPackage = new char[INPUTSIZE]; // The package that will be sent to the server, when filled
|
Package message(MessageType::Connect);
|
||||||
int len = CreateMessage(MessageType::Disconnect, "+Disconnect", dataPackage);
|
message.AddString("+Disconnect");
|
||||||
m_Socket.send_to(boost::asio::buffer(
|
Send(message);
|
||||||
dataPackage,
|
|
||||||
len),
|
|
||||||
m_ReceiverEndpoint, 0);
|
|
||||||
delete[] dataPackage;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Client::Ping()
|
void Client::Ping()
|
||||||
{
|
{
|
||||||
char* dataPackage = new char[INPUTSIZE];
|
Package message(MessageType::Connect);
|
||||||
if (GetAsyncKeyState('P')) { // Maybe use previous key here
|
message.AddString("Ping");
|
||||||
int length = CreateMessage(MessageType::ClientPing, "Ping", dataPackage);
|
m_StartPingTime = std::clock();
|
||||||
m_StartPingTime = std::clock();
|
Send(message);
|
||||||
m_Socket.send_to(boost::asio::buffer(
|
|
||||||
dataPackage,
|
|
||||||
length),
|
|
||||||
m_ReceiverEndpoint, 0);
|
|
||||||
}
|
|
||||||
memset(dataPackage, 0, INPUTSIZE);
|
|
||||||
delete[] dataPackage;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Client::MoveMessageHead(char*& data, size_t& length, size_t stepSize)
|
void Client::MoveMessageHead(char*& data, size_t& length, size_t stepSize)
|
||||||
|
|||||||
@@ -0,0 +1,24 @@
|
|||||||
|
#include "Network/Package.h"
|
||||||
|
|
||||||
|
Package::Package(MessageType type)
|
||||||
|
{
|
||||||
|
// Create message header
|
||||||
|
// Add message type
|
||||||
|
int messageType = static_cast<int>(type);
|
||||||
|
memcpy(m_Data, &messageType, sizeof(int));
|
||||||
|
m_Offset += sizeof(int);
|
||||||
|
}
|
||||||
|
|
||||||
|
Package::~Package()
|
||||||
|
{
|
||||||
|
delete[] m_Data;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void Package::AddString(std::string str)
|
||||||
|
{
|
||||||
|
// Message, add one extra byte for null terminator
|
||||||
|
memcpy(m_Data + m_Offset, str.data(), (str.size() + 1) * sizeof(char));
|
||||||
|
m_Offset += (str.size() + 1) * sizeof(char);
|
||||||
|
}
|
||||||
@@ -154,6 +154,24 @@ int Server::Receive(char * data, size_t length)
|
|||||||
return length;
|
return length;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Server::Send(Package& message, int playerID)
|
||||||
|
{
|
||||||
|
m_Socket.send_to(
|
||||||
|
boost::asio::buffer(message.Data(), message.Size()),
|
||||||
|
m_PlayerDefinitions[playerID].Endpoint,
|
||||||
|
0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Server::Send(Package & package)
|
||||||
|
{
|
||||||
|
m_Socket.send_to(
|
||||||
|
boost::asio::buffer(
|
||||||
|
package.Data(),
|
||||||
|
package.Size()),
|
||||||
|
m_ReceiverEndpoint,
|
||||||
|
0);
|
||||||
|
}
|
||||||
|
|
||||||
int Server::CreateMessage(MessageType type, std::string message, char * data)
|
int Server::CreateMessage(MessageType type, std::string message, char * data)
|
||||||
{
|
{
|
||||||
int lengthOfMessage = 0;
|
int lengthOfMessage = 0;
|
||||||
@@ -183,55 +201,42 @@ void Server::MoveMessageHead(char *& data, size_t & length, size_t stepSize)
|
|||||||
|
|
||||||
void Server::Broadcast(std::string message)
|
void Server::Broadcast(std::string message)
|
||||||
{
|
{
|
||||||
std::cout << m_PacketID << ": Broadcast: " << message << std::endl;
|
Package package(MessageType::Event);
|
||||||
char* data = new char[128];
|
package.AddPrimitive<int>(12); // Input PackageID here
|
||||||
int offset = CreateMessage(MessageType::Event, message, data);
|
package.AddString(message);
|
||||||
for (int i = 0; i < MAXCONNECTIONS; i++) {
|
for (int i = 0; i < MAXCONNECTIONS; i++) {
|
||||||
if (m_PlayerDefinitions[i].Endpoint.address() != boost::asio::ip::address()) {
|
if (m_PlayerDefinitions[i].Endpoint.address() != boost::asio::ip::address()) {
|
||||||
m_Socket.send_to(
|
Send(package, i);
|
||||||
boost::asio::buffer(data, offset),
|
|
||||||
m_PlayerDefinitions[i].Endpoint,
|
|
||||||
0);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
delete[] data;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::Broadcast(char * data, size_t length)
|
void Server::Broadcast(Package& package)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < MAXCONNECTIONS; ++i) {
|
for (int i = 0; i < MAXCONNECTIONS; ++i) {
|
||||||
if (m_PlayerDefinitions[i].Endpoint.address() != boost::asio::ip::address()) {
|
if (m_PlayerDefinitions[i].Endpoint.address() != boost::asio::ip::address()) {
|
||||||
m_Socket.send_to(
|
Send(package, i);
|
||||||
boost::asio::buffer(data, length),
|
|
||||||
m_PlayerDefinitions[i].Endpoint,
|
|
||||||
0);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::SendSnapshot()
|
void Server::SendSnapshot()
|
||||||
{
|
{
|
||||||
char* data = new char[INPUTSIZE];
|
Package package(MessageType::Snapshot);
|
||||||
int offset = CreateHeader(MessageType::Snapshot, data);
|
package.AddPrimitive<int>(12); // Input PackageID here
|
||||||
for (size_t i = 0; i < MAXCONNECTIONS; i++) {
|
for (size_t i = 0; i < MAXCONNECTIONS; i++) {
|
||||||
if (m_PlayerDefinitions[i].EntityID == -1) {
|
if (m_PlayerDefinitions[i].EntityID == -1) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
// Pack player pos into data package
|
// Pack player pos into data package
|
||||||
glm::vec3 playerPos = m_World->GetComponent(m_PlayerDefinitions[i].EntityID, "Transform")["Position"];
|
glm::vec3 playerPos = m_World->GetComponent(m_PlayerDefinitions[i].EntityID, "Transform")["Position"];
|
||||||
memcpy(data + offset, &playerPos.x, sizeof(float));
|
package.AddPrimitive<float>(playerPos.x);
|
||||||
offset += sizeof(float);
|
package.AddPrimitive<float>(playerPos.y);
|
||||||
memcpy(data + offset, &playerPos.y, sizeof(float));
|
package.AddPrimitive<float>(playerPos.z);
|
||||||
offset += sizeof(float);
|
|
||||||
memcpy(data + offset, &playerPos.z, sizeof(float));
|
package.AddString(m_PlayerDefinitions[i].Name);
|
||||||
offset += sizeof(float);
|
|
||||||
// +1 for null terminator
|
|
||||||
// Pack player name into data package
|
|
||||||
memcpy(data + offset, m_PlayerDefinitions[i].Name.data(), m_PlayerDefinitions[i].Name.size() + 1);
|
|
||||||
offset += (m_PlayerDefinitions[i].Name.size() + 1) * sizeof(char);
|
|
||||||
}
|
}
|
||||||
Broadcast(data, offset);
|
Broadcast(package);
|
||||||
delete[] data;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::SendPing()
|
void Server::SendPing()
|
||||||
@@ -244,14 +249,13 @@ void Server::SendPing()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Create ping message
|
// Create ping message
|
||||||
char* data = new char[128];
|
Package package(MessageType::ServerPing);
|
||||||
int len = CreateMessage(MessageType::ServerPing, "Ping from server", data);
|
package.AddPrimitive<int>(12); // Input PackageID here
|
||||||
// Time message
|
package.AddString("Ping from server");
|
||||||
|
// Time message
|
||||||
m_StartPingTime = std::clock();
|
m_StartPingTime = std::clock();
|
||||||
// Send message
|
// Send message
|
||||||
Broadcast(data, len);
|
Broadcast(package);
|
||||||
delete[] data;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::CheckForTimeOuts()
|
void Server::CheckForTimeOuts()
|
||||||
@@ -358,35 +362,23 @@ void Server::ParseConnect(char * data, size_t length)
|
|||||||
|
|
||||||
m_PlayerDefinitions[i].Endpoint = m_ReceiverEndpoint;
|
m_PlayerDefinitions[i].Endpoint = m_ReceiverEndpoint;
|
||||||
m_PlayerDefinitions[i].Name = std::string(data);
|
m_PlayerDefinitions[i].Name = std::string(data);
|
||||||
|
// +1 is the null terminator
|
||||||
|
MoveMessageHead(data, length, m_PlayerDefinitions[i].Name.size() + 1);
|
||||||
m_StopTimes[i] = std::clock();
|
m_StopTimes[i] = std::clock();
|
||||||
|
|
||||||
std::cout << m_PacketID << ": Player \"" << m_PlayerDefinitions[i].Name << "\" connected on IP: " <<
|
std::cout << m_PacketID << ": Player \"" << m_PlayerDefinitions[i].Name << "\" connected on IP: " <<
|
||||||
m_PlayerDefinitions[i].Endpoint.address().to_string() << std::endl;
|
m_PlayerDefinitions[i].Endpoint.address().to_string() << std::endl;
|
||||||
|
|
||||||
int offset = 0;
|
Package package(MessageType::Connect);
|
||||||
char* temp = new char[sizeof(int) * 2];
|
package.AddPrimitive<int>(12); // Input PackageID here
|
||||||
int messagType = 0;
|
package.AddPrimitive<int>(i); // Player ID
|
||||||
|
|
||||||
memcpy(temp, &messagType, sizeof(int));
|
Send(package, i);
|
||||||
offset += sizeof(int);
|
|
||||||
memcpy(temp + offset, &i, sizeof(int));
|
|
||||||
|
|
||||||
memcpy(temp, &m_PacketID, sizeof(int));
|
|
||||||
offset += sizeof(int);
|
|
||||||
m_PacketCounter++;
|
|
||||||
|
|
||||||
m_Socket.send_to(
|
|
||||||
boost::asio::buffer(temp, sizeof(int) * 2),
|
|
||||||
m_PlayerDefinitions[i].Endpoint,
|
|
||||||
0);
|
|
||||||
|
|
||||||
// Send notification that a player has connected
|
// Send notification that a player has connected
|
||||||
std::string str = m_PacketID + "Player " + m_PlayerDefinitions[i].Name + " connected on: "
|
std::string str = m_PacketID + "Player " + m_PlayerDefinitions[i].Name + " connected on: "
|
||||||
+ m_PlayerDefinitions[i].Endpoint.address().to_string();
|
+ m_PlayerDefinitions[i].Endpoint.address().to_string();
|
||||||
Broadcast(str);
|
Broadcast(str);
|
||||||
// +1 is the null terminator
|
|
||||||
MoveMessageHead(data, length, m_PlayerDefinitions[i].Name.size() + 1);
|
|
||||||
delete[] temp;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -406,18 +398,12 @@ void Server::ParseDisconnect()
|
|||||||
|
|
||||||
void Server::ParseClientPing()
|
void Server::ParseClientPing()
|
||||||
{
|
{
|
||||||
char* testMesssage = new char[128];
|
std::cout << m_PacketID << ":Parsing ping." << std::endl;
|
||||||
int testOffset = CreateMessage(MessageType::ClientPing, "Ping recieved", testMesssage);
|
// Return ping
|
||||||
|
Package package(MessageType::ClientPing);
|
||||||
std::cout << m_PacketID << ":Parsing ping." << std::endl;
|
package.AddPrimitive<int>(12); // Insert packet ID here
|
||||||
// Return ping
|
package.AddString("Ping received");
|
||||||
m_Socket.send_to(
|
Send(package);
|
||||||
boost::asio::buffer(
|
|
||||||
testMesssage,
|
|
||||||
testOffset),
|
|
||||||
m_ReceiverEndpoint,
|
|
||||||
0);
|
|
||||||
delete[] testMesssage;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::ParseServerPing()
|
void Server::ParseServerPing()
|
||||||
@@ -430,6 +416,7 @@ void Server::ParseServerPing()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// NOT USED
|
||||||
void Server::ParseSnapshot(char * data, size_t length)
|
void Server::ParseSnapshot(char * data, size_t length)
|
||||||
{
|
{
|
||||||
// Does no logic. Returns snapshot if client request one
|
// Does no logic. Returns snapshot if client request one
|
||||||
|
|||||||
Reference in New Issue
Block a user