Moved world definition to Schema/Entities/Test.xml and removed HardcodedTestWorld
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@@ -9,6 +9,8 @@
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#include "GUI/Frame.h"
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#include "Core/World.h"
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#include "Rendering/RenderQueueFactory.h"
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#include "Core/EKeyDown.h"
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#include "Core/EntityXMLFile.h"
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class Game
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{
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@@ -28,6 +30,12 @@ private:
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GUI::Frame* m_FrameStack;
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World* m_World;
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RenderQueueFactory* m_RenderQueueFactory;
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EventRelay<Game, Events::KeyUp> m_EKeyUp;
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bool testOnKeyUp(const Events::KeyUp& e);
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void testIntialize();
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void testTick(double dt);
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};
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#endif
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