Started on CollisionSystem and TriggerSystem. Moved collision code to Collision folder.

This commit is contained in:
William Moberg
2015-12-14 17:08:00 +01:00
parent 8d87841691
commit 59095c2ce5
13 changed files with 162 additions and 2 deletions
+2 -2
View File
@@ -1,4 +1,5 @@
#include "Game.h"
#include "Collision/TriggerSystem.h"
Game::Game(int argc, char* argv[])
{
@@ -46,8 +47,7 @@ Game::Game(int argc, char* argv[])
m_SystemPipeline = new SystemPipeline(m_EventBroker);
m_SystemPipeline->AddSystem<RaptorCopterSystem>();
m_SystemPipeline->AddSystem<PlayerSystem>();
m_SystemPipeline->AddSystem<TriggerSystem>();
m_LastTime = glfwGetTime();