Made SpawnerSystem utilize the new EntityFile for spawning instead

This commit is contained in:
2016-03-02 19:52:34 +01:00
parent 069583e09f
commit 5923d2d7a7
2 changed files with 9 additions and 8 deletions
+1 -2
View File
@@ -7,8 +7,7 @@
#include "Core/System.h"
#include "Events/ESpawnerSpawn.h"
#include "Core/Transform.h"
#include "Core/ResourceManager.h"
#include "Core/EntityXMLFileParser.h"
#include "Core/EntityFile.h"
class SpawnerSystem : public System
{