1 Component added: CapturePoint
1 System added: CapturePointSystem 1 Test added: CapturePointTest added 1 variable in PlayerComponent (TeamNumber) added 2 variables in CapturePoint (CaptureTimer,OwnedBy) CapturePointSystem is now handling 2 events: OnTriggerTouch,OnTriggerLeave Added the CapturePointSystem to Game.cpp
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@@ -1,4 +1,5 @@
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<c:Player>
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<TeamNumber>0</TeamNumber>
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<EquippedItem>0</EquippedItem>
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<Velocity X="0" Y="0" Z="0"/>
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<Forward>false</Forward>
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