diff --git a/resources/Schema/Entities/PlayerDefenderBlue.xml b/resources/Schema/Entities/PlayerDefenderBlue.xml
index 24bfee2b..d7c47f7e 100644
--- a/resources/Schema/Entities/PlayerDefenderBlue.xml
+++ b/resources/Schema/Entities/PlayerDefenderBlue.xml
@@ -2,7 +2,6 @@
-
@@ -22,6 +21,7 @@
150
150
+
@@ -38,6 +38,26 @@
+
+
+
+ Textures/Icons/Arrow.png
+
+ false
+
+
+
+
+ 50
+ true
+
+
+
+
+
+
+
+
@@ -183,10 +203,11 @@
+ inf
- Textures/Core/White.png
+ Textures\Icons\Abilities\SheildDots-01.png
false
@@ -493,195 +514,35 @@
-
+
-
- MovementBlend
- FinalBlend
-
-
- Models/Characters/Defender/FirstPersonDefenderBlue.mesh
-
-
- R_Arm_Weapon_Joint
-
-
- DefenderWeapon
-
Schema/Entities/WeaponDefenderBlueView.xml
-
-
-
-
+
+
+ DefenderWeapon
+
-
- R_Arm_Weapon_Joint
-
-
- SidearmWeapon
-
- Schema/Entities/SidearmWeaponView.xml
+ Schema/Entities/WeaponDefenderBlueView.xml
-
-
-
-
+
+
+ DefenderWeapon
+
-
-
-
- BlendTreeDefenderWeapon
- BlendTreeSecondaryWeapon
- 0
- true
-
-
-
-
-
-
-
- ActionBlend
- Shield
- 0
- true
-
-
-
-
-
-
-
- ActivateDeactiveShieldF
-
- 1
- false
-
-
-
-
-
-
-
-
- Idle
- ActionBlend2
- 0
- true
-
-
-
-
-
-
-
- IdleF
-
-
-
-
-
-
-
-
- Fire
- Reload
- 0
-
-
-
-
-
-
-
- ShootShotgunF
-
- 1
- false
-
-
-
-
-
-
-
-
- ShotgunReloadTwoF
-
- 1
- false
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Idle
- Run
- 0
- true
-
-
-
-
-
-
-
- RunF
-
- 1
- true
- true
-
-
-
-
-
-
-
-
- IdleF
-
- 1
- true
- true
-
-
-
-
-
-
-
@@ -705,539 +566,18 @@
-
- BlendTreeAim
- BlendTreeAssault
-
+
+ BlendTreeUpper
+ BlendTreeLower
+
Models/Characters/Defender/DefenderBlue.mesh
-
-
-
-
- R_Arm_Weapon_Joint
-
-
- AssaultWeapon
-
-
-
-
-
- Schema/Entities/WeaponDefenderBlueWorld.xml
-
-
-
-
-
-
-
-
-
-
-
- R_Arm_Weapon_Joint
-
-
- SidearmWeapon
-
-
-
-
-
- Schema/Entities/SidearmWeaponWorld.xml
-
-
-
-
-
-
-
-
-
-
-
- AimPrimary
- AimSecondary
- 0
- true
-
-
-
-
-
-
-
- AimSecWepA
-
- false
- true
-
-
-
-
-
-
-
-
- AimRifleA
-
- false
- true
-
-
-
-
-
-
-
-
-
-
- ReloadSwitchBlend
- MovementBlend
-
-
-
-
-
-
-
- StandCrouchBlend
- JumpDashBlend
- 2.5146881298480398e-63
- true
-
-
-
-
-
-
-
- StandMovement
- CrouchMovement
- 0
- true
-
-
-
-
-
-
-
- MovementBlend
- Idle
- 1
-
-
-
-
-
-
-
- Walk
- StrafeLRBlend
- 0
-
-
-
-
-
-
-
- Left
- Right
- 0.033793529385008014
-
-
-
-
-
-
-
- CrouchStrafeRightF
-
- 1
- true
-
-
-
-
-
-
-
-
- CrouchStrafeLeftF
-
- 1
- true
-
-
-
-
-
-
-
-
-
-
- CrouchWalkF
-
- 1
- true
-
-
-
-
-
-
-
-
-
-
- CrouchF
-
- 1
-
-
-
-
-
-
-
-
-
-
- MovementBlend
- Idle
- 1
-
-
-
-
-
-
-
- RunWalkBlend
- StrafeLRBlend
- 2.4565650245976452e-16
-
-
-
-
-
-
-
- Left
- Right
- 0.033793529385008014
-
-
-
-
-
-
-
- StrafeRightF
-
- 1
- true
-
-
-
-
-
-
-
-
- StrafeLeftF
-
- 1
- true
-
-
-
-
-
-
-
-
-
-
- Walk
- Run
- 1.2938206818383024e-24
-
-
-
-
-
-
-
- WalkF
-
- 1
- true
-
-
-
-
-
-
-
-
- RunF
-
- 1
- true
-
-
-
-
-
-
-
-
-
-
-
-
- IdleF
-
- 1
- true
-
-
-
-
-
-
-
-
-
-
-
-
- Jump
- DashBlend
- 1
- true
-
-
-
-
-
-
-
- JumpF
-
- 1
- false
-
-
-
-
-
-
-
-
- DashFBBlend
- DashLRBlend
- 0.014621149736541383
-
-
-
-
-
-
-
- DashForward
- DashBackward
- 0.014363533804961248
-
-
-
-
-
-
-
- DashForwardF
-
- 1
- false
-
-
-
-
-
-
-
-
- DashBackwardF
-
- 1
- false
-
-
-
-
-
-
-
-
-
-
- DashLeft
- DashRight
- 4.3244885367500671e-16
-
-
-
-
-
-
-
- DashLeftF
-
- 1
- false
-
-
-
-
-
-
-
-
- DashRightF
-
- 1
- false
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- ReloadSwitch
- WeaponActionBlend
- 1
- true
-
-
-
-
-
-
-
- ReloadSwitchU
-
- 1
-
-
-
-
-
-
-
-
- IdleBlend
- ShootBlend
- 0
-
-
-
-
-
-
-
- IdlePrimary
- IdleSecondary
- 0
-
-
-
-
-
-
-
- IdleAssaultRifleU
-
- 1
- true
-
-
-
-
-
-
-
-
- IdleSecWepU
-
- 1
- true
-
-
-
-
-
-
-
-
-
-
- ShootPrimary
- ShootSecondary
- 0
-
-
-
-
-
-
-
- ShootFastRifleU
-
- 1
-
-
-
-
-
-
-
-
- ShootSecWepFastU
-
-
-
-
-
-
-
-
-
-
-
-
-
@@ -1262,7 +602,6 @@
ActivateDeactiveShieldF
- 1
@@ -1272,7 +611,384 @@
ShieldFrontF
- 1
+
+
+
+
+
+
+
+
+
+
+
+
+ MovementBlend
+ Jump
+ 0
+ true
+
+
+
+
+
+
+
+ StandMovement
+ CrouchMovement
+ 0
+ true
+
+
+
+
+
+
+
+ DirectionBlend
+ Idle
+ 0
+
+
+
+
+
+
+
+ IdleF
+
+ true
+
+
+
+
+
+
+
+
+ RunWalkBlend
+ StrafeLRBlend
+ 0
+
+
+
+
+
+
+
+ Walk
+ Run
+ 1
+
+
+
+
+
+
+
+ WalkF
+
+ true
+
+
+
+
+
+
+
+
+ RunF
+
+ 2
+ true
+
+
+
+
+
+
+
+
+
+
+ Left
+ Right
+
+
+
+
+
+
+
+ StrafeLeftF
+
+ 2
+ true
+
+
+
+
+
+
+
+
+ StrafeRightF
+
+ 2
+ true
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ DirectionBlend
+ Idle
+
+
+
+
+
+
+
+ Walk
+ StrafeLRBlend
+
+
+
+
+
+
+
+ Left
+ Right
+
+
+
+
+
+
+
+ CrouchStrafeLeftF
+
+ true
+
+
+
+
+
+
+
+
+ CrouchStrafeRightF
+
+ true
+
+
+
+
+
+
+
+
+
+
+ CrouchWalkF
+
+ true
+
+
+
+
+
+
+
+
+
+
+ CrouchF
+
+ true
+
+
+
+
+
+
+
+
+
+
+
+
+ JumpF
+
+ false
+
+
+
+
+
+
+
+
+
+
+ R_Arm_Weapon_Joint
+
+
+ Schema/Entities/WeaponDefenderBlueWorld.xml
+
+
+
+
+
+
+ DefenderWeapon
+
+
+
+
+
+
+
+
+
+
+ R_Arm_Weapon_Joint
+
+
+ Schema/Entities/WeaponDefenderBlueWorld.xml
+
+
+
+
+
+
+ DefenderWeapon
+
+
+
+
+
+
+
+
+
+
+ AssaultWeaponBlend
+ SidearmWeapon
+ 0
+ true
+
+
+
+
+
+
+
+ Aim
+ WeaponBlend
+
+
+
+
+
+
+
+ MovementBlend
+ ActionBlend
+
+
+
+
+
+
+
+ Fire
+ Reload
+ 1
+
+
+
+
+
+
+
+ ReloadSwitchU
+ 0.5
+ false
+
+
+
+
+
+
+
+
+ ShootFastRifleU
+ false
+
+
+
+
+
+
+
+
+
+
+ Idle
+ Run
+ 0
+
+
+
+
+
+
+
+ IdleAssaultRifleU
+
+ true
+ true
+
+
+
+
+
+
+
+
+ IdleAssaultRifleU
+
+ true
+ true
+
+
+
+
+
+
+
+
+
+
+
+
+ AimRifleA
+
+ 0.10000000149011612
+ false
+ true
@@ -1326,26 +1042,6 @@
-
-
-
- Textures/Icons/Arrow.png
-
- false
-
-
-
-
- 50
- true
-
-
-
-
-
-
-
-