diff --git a/resources/Schema/Entities/PlayerDefenderBlue.xml b/resources/Schema/Entities/PlayerDefenderBlue.xml index 24bfee2b..d7c47f7e 100644 --- a/resources/Schema/Entities/PlayerDefenderBlue.xml +++ b/resources/Schema/Entities/PlayerDefenderBlue.xml @@ -2,7 +2,6 @@ - @@ -22,6 +21,7 @@ 150 150 + @@ -38,6 +38,26 @@ + + + + Textures/Icons/Arrow.png + + false + + + + + 50 + true + + + + + + + + @@ -183,10 +203,11 @@ + inf - Textures/Core/White.png + Textures\Icons\Abilities\SheildDots-01.png false @@ -493,195 +514,35 @@ - + - - MovementBlend - FinalBlend - - - Models/Characters/Defender/FirstPersonDefenderBlue.mesh - - - R_Arm_Weapon_Joint - - - DefenderWeapon - Schema/Entities/WeaponDefenderBlueView.xml - - - - + + + DefenderWeapon + - - R_Arm_Weapon_Joint - - - SidearmWeapon - - Schema/Entities/SidearmWeaponView.xml + Schema/Entities/WeaponDefenderBlueView.xml - - - - + + + DefenderWeapon + - - - - BlendTreeDefenderWeapon - BlendTreeSecondaryWeapon - 0 - true - - - - - - - - ActionBlend - Shield - 0 - true - - - - - - - - ActivateDeactiveShieldF - - 1 - false - - - - - - - - - Idle - ActionBlend2 - 0 - true - - - - - - - - IdleF - - - - - - - - - Fire - Reload - 0 - - - - - - - - ShootShotgunF - - 1 - false - - - - - - - - - ShotgunReloadTwoF - - 1 - false - - - - - - - - - - - - - - - - - - - - - - - Idle - Run - 0 - true - - - - - - - - RunF - - 1 - true - true - - - - - - - - - IdleF - - 1 - true - true - - - - - - - @@ -705,539 +566,18 @@ - - BlendTreeAim - BlendTreeAssault - + + BlendTreeUpper + BlendTreeLower + Models/Characters/Defender/DefenderBlue.mesh - - - - - R_Arm_Weapon_Joint - - - AssaultWeapon - - - - - - Schema/Entities/WeaponDefenderBlueWorld.xml - - - - - - - - - - - - R_Arm_Weapon_Joint - - - SidearmWeapon - - - - - - Schema/Entities/SidearmWeaponWorld.xml - - - - - - - - - - - - AimPrimary - AimSecondary - 0 - true - - - - - - - - AimSecWepA - - false - true - - - - - - - - - AimRifleA - - false - true - - - - - - - - - - - ReloadSwitchBlend - MovementBlend - - - - - - - - StandCrouchBlend - JumpDashBlend - 2.5146881298480398e-63 - true - - - - - - - - StandMovement - CrouchMovement - 0 - true - - - - - - - - MovementBlend - Idle - 1 - - - - - - - - Walk - StrafeLRBlend - 0 - - - - - - - - Left - Right - 0.033793529385008014 - - - - - - - - CrouchStrafeRightF - - 1 - true - - - - - - - - - CrouchStrafeLeftF - - 1 - true - - - - - - - - - - - CrouchWalkF - - 1 - true - - - - - - - - - - - CrouchF - - 1 - - - - - - - - - - - MovementBlend - Idle - 1 - - - - - - - - RunWalkBlend - StrafeLRBlend - 2.4565650245976452e-16 - - - - - - - - Left - Right - 0.033793529385008014 - - - - - - - - StrafeRightF - - 1 - true - - - - - - - - - StrafeLeftF - - 1 - true - - - - - - - - - - - Walk - Run - 1.2938206818383024e-24 - - - - - - - - WalkF - - 1 - true - - - - - - - - - RunF - - 1 - true - - - - - - - - - - - - - IdleF - - 1 - true - - - - - - - - - - - - - Jump - DashBlend - 1 - true - - - - - - - - JumpF - - 1 - false - - - - - - - - - DashFBBlend - DashLRBlend - 0.014621149736541383 - - - - - - - - DashForward - DashBackward - 0.014363533804961248 - - - - - - - - DashForwardF - - 1 - false - - - - - - - - - DashBackwardF - - 1 - false - - - - - - - - - - - DashLeft - DashRight - 4.3244885367500671e-16 - - - - - - - - DashLeftF - - 1 - false - - - - - - - - - DashRightF - - 1 - false - - - - - - - - - - - - - - - - - ReloadSwitch - WeaponActionBlend - 1 - true - - - - - - - - ReloadSwitchU - - 1 - - - - - - - - - IdleBlend - ShootBlend - 0 - - - - - - - - IdlePrimary - IdleSecondary - 0 - - - - - - - - IdleAssaultRifleU - - 1 - true - - - - - - - - - IdleSecWepU - - 1 - true - - - - - - - - - - - ShootPrimary - ShootSecondary - 0 - - - - - - - - ShootFastRifleU - - 1 - - - - - - - - - ShootSecWepFastU - - - - - - - - - - - - - @@ -1262,7 +602,6 @@ ActivateDeactiveShieldF - 1 @@ -1272,7 +611,384 @@ ShieldFrontF - 1 + + + + + + + + + + + + + MovementBlend + Jump + 0 + true + + + + + + + + StandMovement + CrouchMovement + 0 + true + + + + + + + + DirectionBlend + Idle + 0 + + + + + + + + IdleF + + true + + + + + + + + + RunWalkBlend + StrafeLRBlend + 0 + + + + + + + + Walk + Run + 1 + + + + + + + + WalkF + + true + + + + + + + + + RunF + + 2 + true + + + + + + + + + + + Left + Right + + + + + + + + StrafeLeftF + + 2 + true + + + + + + + + + StrafeRightF + + 2 + true + + + + + + + + + + + + + + + DirectionBlend + Idle + + + + + + + + Walk + StrafeLRBlend + + + + + + + + Left + Right + + + + + + + + CrouchStrafeLeftF + + true + + + + + + + + + CrouchStrafeRightF + + true + + + + + + + + + + + CrouchWalkF + + true + + + + + + + + + + + CrouchF + + true + + + + + + + + + + + + + JumpF + + false + + + + + + + + + + + R_Arm_Weapon_Joint + + + Schema/Entities/WeaponDefenderBlueWorld.xml + + + + + + + DefenderWeapon + + + + + + + + + + + R_Arm_Weapon_Joint + + + Schema/Entities/WeaponDefenderBlueWorld.xml + + + + + + + DefenderWeapon + + + + + + + + + + + AssaultWeaponBlend + SidearmWeapon + 0 + true + + + + + + + + Aim + WeaponBlend + + + + + + + + MovementBlend + ActionBlend + + + + + + + + Fire + Reload + 1 + + + + + + + + ReloadSwitchU + 0.5 + false + + + + + + + + + ShootFastRifleU + false + + + + + + + + + + + Idle + Run + 0 + + + + + + + + IdleAssaultRifleU + + true + true + + + + + + + + + IdleAssaultRifleU + + true + true + + + + + + + + + + + + + AimRifleA + + 0.10000000149011612 + false + true @@ -1326,26 +1042,6 @@ - - - - Textures/Icons/Arrow.png - - false - - - - - 50 - true - - - - - - - -