Animation optimization

This commit is contained in:
Teejoon
2016-03-13 19:01:30 +01:00
parent a9d5c5d9d2
commit 5aaefc6e53
5 changed files with 34 additions and 37 deletions
+4 -1
View File
@@ -20,11 +20,14 @@ public:
, Parent(parent)
, Name(name)
, OffsetMatrix(offsetMatrix)
{ }
{
BindTransformMatrix = glm::inverse(offsetMatrix);
}
std::string Name;
glm::mat4 OffsetMatrix;
int ID;
glm::mat4 BindTransformMatrix;
Bone* Parent;
std::vector<Bone*> Children;