Player Indicator now working OK. Scaling depending on how far away you are makes the Indicator to hide players head behind it. Shields are making indicators to disappear.

This commit is contained in:
Teejoon
2016-02-17 17:58:01 +01:00
parent 4fd0108443
commit 5e3af7ac5d
5 changed files with 51 additions and 31 deletions
+1 -4
View File
@@ -1,7 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Indicator xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Indicator.xsd">
<MaxDistance>10</MaxDistance>
<MinDistance>10</MinDistance>
<MinDistance>1</MinDistance>
<MaxDistance>1</MaxDistance>
<MinScale>10</MinScale>
</Indicator>
@@ -9,14 +9,7 @@
</xs:annotation>
<xs:complexType>
<xs:all>
<xs:element name="MaxDistance" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>After this distance between the camera and the sprite, the sprite will not get any smaller on the screen</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="MinDistance" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>Smaller distance between the camera and the sprite, the sprite will not get any bigger on the screen</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="MinScale" type="t:double" minOccurs="0"/>
<xs:element name="MaxScale" type="t:double" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
+8 -8
View File
@@ -349,7 +349,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.30516549779527224</Time1>
<Time1>1.9902125899398158</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:Model>
@@ -370,8 +370,8 @@
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0.120430455" Y="-0.232123077" Z="-0.181454748"/>
<Orientation X="0.010404747" Y="-0.00268168887" Z="0.0428438447"/>
<Position X="0.120430678" Y="-0.228444964" Z="-0.181454539"/>
<Orientation X="0.0104046883" Y="-0.00268161646" Z="0.0428441353"/>
</c:Transform>
</Components>
<Children>
@@ -477,7 +477,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.9204144556290004</Time1>
<Time1>1.7887947062665859</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:AnimationOffset>
@@ -501,8 +501,8 @@
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.157390118" Y="1.03132391" Z="-0.215858489"/>
<Orientation X="-0.0626512468" Y="-0.0318936296" Z="0.120511964"/>
<Position X="0.158748239" Y="1.02847004" Z="-0.215365171"/>
<Orientation X="-0.0626733601" Y="-0.0367665328" Z="0.120039687"/>
</c:Transform>
</Components>
<Children>
@@ -575,7 +575,7 @@
<Entity name="Indicator">
<Components>
<c:Indicator>
<MaxDistance>30</MaxDistance>
<MinScale>80</MinScale>
</c:Indicator>
<c:Sprite>
<DiffuseTexture>Textures/Icons/Arrow.png</DiffuseTexture>
@@ -585,7 +585,7 @@
<c:HiddenForLocalPlayer/>
<c:Transform>
<Position X="0" Y="1.69509101" Z="0"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
<Scale X="0.300000012" Y="0.300000012" Z="0.300000012"/>
</c:Transform>
</Components>
<Children/>
+8 -8
View File
@@ -349,7 +349,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.73262309029003347</Time1>
<Time1>1.5972608217572741</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:Model>
@@ -370,8 +370,8 @@
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0.120430365" Y="-0.24209328" Z="-0.181454867"/>
<Orientation X="0.0104046632" Y="-0.0026818295" Z="0.0428442396"/>
<Position X="0.12043044" Y="-0.234334946" Z="-0.181454733"/>
<Orientation X="0.0104046538" Y="-0.00268155546" Z="0.0428440906"/>
</c:Transform>
</Components>
<Children>
@@ -477,7 +477,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.031207590802594609</Time1>
<Time1>1.0291785284465931</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:AnimationOffset>
@@ -501,8 +501,8 @@
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.157017991" Y="1.03271544" Z="-0.216204733"/>
<Orientation X="-0.0626475811" Y="-0.0306777786" Z="0.120614327"/>
<Position X="0.163536936" Y="1.02330899" Z="-0.215455115"/>
<Orientation X="-0.0631270558" Y="-0.0581946671" Z="0.118220322"/>
</c:Transform>
</Components>
<Children>
@@ -575,7 +575,7 @@
<Entity name="Indicator">
<Components>
<c:Indicator>
<MaxDistance>30</MaxDistance>
<MinScale>80</MinScale>
</c:Indicator>
<c:Sprite>
<DiffuseTexture>Textures/Icons/Arrow.png</DiffuseTexture>
@@ -584,7 +584,7 @@
<c:HiddenForLocalPlayer/>
<c:Transform>
<Position X="0" Y="1.69500005" Z="0"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
<Scale X="0.300000012" Y="0.300000012" Z="0.300000012"/>
</c:Transform>
</Components>
<Children/>