Merge fixes

This commit is contained in:
2016-01-14 18:20:51 +01:00
parent 3a4f378ac5
commit 5e721325a4
10 changed files with 85 additions and 79 deletions
+1 -3
View File
@@ -35,6 +35,7 @@ Game::Game(int argc, char* argv[])
));
m_Renderer->Initialize();
//m_Renderer->Camera()->SetFOV(glm::radians(m_Config->Get<float>("Video.FOV", 90.f)));
m_RenderFrame = new RenderFrame();
// Create input manager
m_InputManager = new InputManager(m_Renderer->Window(), m_EventBroker);
@@ -59,8 +60,6 @@ Game::Game(int argc, char* argv[])
fp.MergeEntities(m_World);
}
m_RenderFrame = new RenderFrame();
// Create Octrees
m_OctreeCollision = new Octree(AABB(glm::vec3(-100), glm::vec3(100)), 4);
m_OctreeFrustrumCulling = new Octree(AABB(glm::vec3(-100), glm::vec3(100)), 4);
@@ -82,7 +81,6 @@ Game::Game(int argc, char* argv[])
++updateOrderLevel;
m_SystemPipeline->AddSystem<CollisionSystem>(updateOrderLevel, m_OctreeCollision);
m_SystemPipeline->AddSystem<TriggerSystem>(updateOrderLevel, m_OctreeCollision);
++updateOrderLevel;
m_SystemPipeline->AddSystem<RenderSystem>(updateOrderLevel, m_Renderer, m_RenderFrame);