Made TriggerSystem make use of Octree
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@@ -35,7 +35,6 @@ struct EntityWrapper
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bool operator==(const EntityWrapper& e) const;
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bool operator!=(const EntityWrapper& e) const;
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explicit operator EntityID() const;
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operator bool();
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private:
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EntityWrapper firstChildByNameRecursive(const std::string& name, EntityID parent);
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