Made TriggerSystem make use of Octree
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@@ -97,11 +97,6 @@ EntityWrapper::operator EntityID() const
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return this->ID;
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}
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EntityWrapper::operator bool()
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{
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return this->Valid();
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}
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EntityWrapper EntityWrapper::firstChildByNameRecursive(const std::string& name, EntityID parent)
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{
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if (!this->World->ValidEntity(parent)) {
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