This commit is contained in:
viktorljung
2016-02-12 05:41:05 +01:00
parent 987dafb44a
commit 60b2c9bc9b
12 changed files with 1589 additions and 11 deletions
+2
View File
@@ -25,6 +25,7 @@
#include "Rendering/AnimationSystem.h"
#include "Network/MultiplayerSnapshotFilter.h"
#include "Game/Systems/AmmunitionHUDSystem.h"
#include "Game/Systems/KillFeedSystem.h"
Game::Game(int argc, char* argv[])
@@ -130,6 +131,7 @@ Game::Game(int argc, char* argv[])
m_SystemPipeline->AddSystem<AmmoPickupSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<DamageIndicatorSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<AmmunitionHUDSystem>(updateOrderLevel);
m_SystemPipeline->AddSystem<KillFeedSystem>(updateOrderLevel);
// Populate Octree with collidables
++updateOrderLevel;
m_SystemPipeline->AddSystem<FillOctreeSystem>(updateOrderLevel, m_OctreeCollision, "Collidable");