Skeleton/Joints WIP
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#include "Skeleton.h"
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//std::vector<SkeletonNode>* Skeleton::DoIt()
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//{
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// MItDependencyNodes jointIt(MFn::kJoint);
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//
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// for (; !jointIt.isDone(); jointIt.next())
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// {
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// //MFnDependencyNode
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// }
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//}
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