Commited this

This commit is contained in:
viktorljung
2016-02-10 14:39:45 +01:00
parent e9d36c48a6
commit 61275274f7
+6 -6
View File
@@ -62,14 +62,14 @@ void RenderSystem::fillModels(RenderScene::Queues &Jobs)
} }
// Only render children of a camera if that camera is currently active // Only render children of a camera if that camera is currently active
// if (isChildOfACamera(entity) && !isChildOfCurrentCamera(entity)) { if (isChildOfACamera(entity) && !isChildOfCurrentCamera(entity)) {
// continue; continue;
// } DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS }
// Hide things parented to local player if they have the HiddenFromLocalPlayer component // Hide things parented to local player if they have the HiddenFromLocalPlayer component
// if (entity.HasComponent("HiddenForLocalPlayer") && (entity == m_LocalPlayer || entity.IsChildOf(m_LocalPlayer))) { if (entity.HasComponent("HiddenForLocalPlayer") && (entity == m_LocalPlayer || entity.IsChildOf(m_LocalPlayer))) {
// continue; continue;
// } DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS DO NOT COMMIT THIS }
Model* model; Model* model;
try { try {