+1
-3
@@ -31,6 +31,7 @@ Game::Game(int argc, char* argv[])
|
||||
));
|
||||
m_Renderer->Initialize();
|
||||
//m_Renderer->Camera()->SetFOV(glm::radians(m_Config->Get<float>("Video.FOV", 90.f)));
|
||||
m_RenderFrame = new RenderFrame();
|
||||
|
||||
// Create input manager
|
||||
m_InputManager = new InputManager(m_Renderer->Window(), m_EventBroker);
|
||||
@@ -55,8 +56,6 @@ Game::Game(int argc, char* argv[])
|
||||
fp.MergeEntities(m_World);
|
||||
}
|
||||
|
||||
m_RenderFrame = new RenderFrame();
|
||||
|
||||
// Create system pipeline
|
||||
m_SystemPipeline = new SystemPipeline(m_EventBroker);
|
||||
|
||||
@@ -72,7 +71,6 @@ Game::Game(int argc, char* argv[])
|
||||
++updateOrderLevel;
|
||||
m_SystemPipeline->AddSystem<CollisionSystem>(updateOrderLevel);
|
||||
m_SystemPipeline->AddSystem<TriggerSystem>(updateOrderLevel);
|
||||
|
||||
++updateOrderLevel;
|
||||
m_SystemPipeline->AddSystem<RenderSystem>(updateOrderLevel, m_Renderer, m_RenderFrame);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user