Arrow should now track the CapturePoint specified in the Component.

This commit is contained in:
Tleety
2016-03-01 20:31:09 +01:00
parent b0a66f9e83
commit 6281e20000
5 changed files with 261 additions and 61 deletions
@@ -3,9 +3,12 @@
#include <GLFW/glfw3.h>
#include <glm/common.hpp>
#include <glm/gtx/vector_angle.hpp>
#include "Common.h"
#include "Core/System.h"
#include "Core/Transform.h"
class CapturePointArrowHUDSystem : public ImpureSystem
{
+1 -1
View File
@@ -7,7 +7,7 @@
#include "Common.h"
#include "Core/System.h"
#include "Engine/Collision/ETrigger.h"
#include "Collision/ETrigger.h"
class CapturePointHUDSystem : public ImpureSystem
{