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@@ -28,6 +28,8 @@ Texture::Texture(std::string path)
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break;
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break;
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}
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}
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//Master hade PNG release here...
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// Construct the OpenGL texture
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// Construct the OpenGL texture
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glGenTextures(1, &m_Texture);
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glGenTextures(1, &m_Texture);
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glBindTexture(GL_TEXTURE_2D, m_Texture);
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glBindTexture(GL_TEXTURE_2D, m_Texture);
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