Drumloop will now play when a team is about to win

This commit is contained in:
stiffly
2016-02-26 16:44:08 +01:00
parent 7dbb9e452b
commit 67dffafe5a
4 changed files with 57 additions and 20 deletions
+3
View File
@@ -89,7 +89,10 @@ private:
Source* createSource(std::string filePath);
std::unordered_map<EntityID, Source*> m_Sources;
void mainMenuLoop();
void matchBGMLoop();
Source* m_CurrentBGM;
Source* m_CurrentBGMCombo;
bool m_TempPleaseDeleteMeASAP = false;
// Logic
World* m_World = nullptr;