diff --git a/src/Game/Systems/HealthSystem.cpp b/src/Game/Systems/HealthSystem.cpp index 7f5089c4..94f23c67 100644 --- a/src/Game/Systems/HealthSystem.cpp +++ b/src/Game/Systems/HealthSystem.cpp @@ -24,7 +24,7 @@ void HealthSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& cHea bool HealthSystem::OnPlayerDamaged(Events::PlayerDamage& e) { - if (!IsServer && m_NetworkEnabled) { + if (!IsServer && m_NetworkEnabled || !e.Victim.Valid()) { return false; }