Merge remote-tracking branch 'origin/master' into Forward+

# Conflicts:
#	include/Engine/Rendering/Renderer.h
#	src/Engine/Rendering/PickingPass.cpp
#	src/Engine/Rendering/Renderer.cpp
This commit is contained in:
Tleety
2016-01-23 13:59:21 +01:00
27 changed files with 775 additions and 96 deletions
+2 -3
View File
@@ -48,7 +48,6 @@ void PickingPass::Draw(RenderScene& scene)
PickingPassState* state = new PickingPassState(m_PickingBuffer.GetHandle());
//TODO: Render: Add code for more jobs than modeljobs.
GLuint ShaderHandle = m_PickingProgram->GetHandle();
m_PickingProgram->Bind();
@@ -76,9 +75,9 @@ void PickingPass::Draw(RenderScene& scene)
m_EntityColors[std::make_tuple(pickInfo.Entity, pickInfo.World, pickInfo.Camera)] = glm::ivec2(pickColor[0], pickColor[1]);
if (m_ColorCounter[0] > 255) {
m_ColorCounter[0] = 0;
m_ColorCounter[1]++;;
m_ColorCounter[1]++;
} else {
m_ColorCounter[0]++;;
m_ColorCounter[0]++;
}
}