Started PickupSpawnSystem, added 2 events and a system
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#ifndef PickupSpawnSystem_h__
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#define PickupSpawnSystem_h__
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#include "Core/System.h"
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#include "Input/EInputCommand.h"
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#include "Systems/SpawnerSystem.h"
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#include "Events/ESpawnerSpawn.h"
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#include "Core/EPlayerSpawned.h"
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#include "Rendering/ESetCamera.h"
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#include "Core/ConfigFile.h"
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#include "Core/EPickupSpawned.h"
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class PickupSpawnSystem : public ImpureSystem
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{
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};
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#endif
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