Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
BOOST_ASIO_ERROR_CATEGORY_NOEXCEPT': macro redefinition was fixed by https://svn.boost.org/trac/boost/ticket/11539
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@@ -4,7 +4,7 @@ Server::Server() : m_Socket(m_IOService, boost::asio::ip::udp::endpoint(boost::a
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{
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Network::initialize();
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ConfigFile* config = ResourceManager::Load<ConfigFile>("Config.ini");
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snapshotInterval = 1000 * config->Get<float>("Networking.SnapshotInterval", 0.05);
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snapshotInterval = 1000 * config->Get<float>("Networking.SnapshotInterval", 0.05f);
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pingIntervalMs = config->Get<float>("Networking.PingIntervalMs", 1000);
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}
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@@ -43,7 +43,7 @@ void Server::readFromClients()
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bytesRead = receive(readBuffer);
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Packet packet(readBuffer, bytesRead);
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parseMessageType(packet);
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} catch (const std::exception& err) {
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} catch (const std::exception&) {
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//LOG_ERROR("%i: Read from client crashed %s", m_PacketID, err.what());
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}
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}
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@@ -103,9 +103,9 @@ void Server::parseMessageType(Packet& packet)
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}
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}
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int Server::receive(char * data)
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size_t Server::receive(char * data)
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{
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unsigned int length = m_Socket.receive_from(
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size_t length = m_Socket.receive_from(
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boost::asio::buffer((void*)data
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, INPUTSIZE)
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, m_ReceiverEndpoint, 0);
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@@ -121,7 +121,7 @@ int Server::receive(char * data)
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void Server::send(PlayerID player, Packet& packet)
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{
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try {
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int bytesSent = m_Socket.send_to(
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size_t bytesSent = m_Socket.send_to(
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boost::asio::buffer(packet.Data(), packet.Size()),
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m_ConnectedPlayers[player].Endpoint,
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0);
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@@ -131,7 +131,7 @@ void Server::send(PlayerID player, Packet& packet)
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m_NetworkData.DataSentThisInterval += packet.Size();
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m_NetworkData.AmountOfMessagesSent++;
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}
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} catch (const boost::system::system_error& e) {
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} catch (const boost::system::system_error&) {
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// TODO: Clean up invalid endpoints out of m_ConnectedPlayers later
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m_ConnectedPlayers[player].Endpoint = boost::asio::ip::udp::endpoint();
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}
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@@ -231,12 +231,12 @@ void Server::sendPing()
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void Server::checkForTimeOuts()
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{
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int startPing = 1000 * m_StartPingTime
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double startPing = 1000 * m_StartPingTime
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/ static_cast<double>(CLOCKS_PER_SEC);
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for (int i = 0; i < m_ConnectedPlayers.size(); i++) {
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if (m_ConnectedPlayers[i].Endpoint.address() != boost::asio::ip::address()) {
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int stopPing = 1000 * m_ConnectedPlayers[i].StopTime /
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double stopPing = 1000 * m_ConnectedPlayers[i].StopTime /
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static_cast<double>(CLOCKS_PER_SEC);
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if (startPing > stopPing + m_TimeoutMs) {
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LOG_INFO("User %i timed out!", i);
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