Merge remote-tracking branch 'origin/Networking' into Networking

# Conflicts:
#	src/Engine/Network/Client.cpp
This commit is contained in:
stiffly
2015-12-18 11:26:48 +01:00
7 changed files with 40 additions and 58 deletions
+3 -3
View File
@@ -5,10 +5,10 @@
#include <ctime>
#include <glm/common.hpp>
#include <boost/asio.hpp>
#include "Network/Network.h"
#include "Network/MessageType.h"
#include "Network/NetworkDefinitions.h"
#include "Network/PlayerDefinition.h"
#include "Network/SnapshotDefinitions.h"
#include "Core/World.h"
@@ -21,8 +21,8 @@ class Client : public Network
public:
Client(ConfigFile* config);
~Client();
void Start(World* world, EventBroker* eventBroker);
void Update();
void Start(World* world, EventBroker* eventBroker) override;
void Update() override;
void Close();
private:
// Assio UDP logic