Merge branch 'Recording' of github.com:teamfisk/TacticalZ into Recording

# Conflicts:
#	src/Engine/Editor/EditorSystem.cpp
This commit is contained in:
William Moberg
2016-03-14 06:02:47 +01:00
8 changed files with 30929 additions and 27401 deletions
+2 -2
View File
@@ -84,6 +84,7 @@ void EditorSystem::Update(double dt)
}
}
m_EditorWorldSystemPipeline->Update(actualDelta);
}
ComponentWrapper& cameraTransform = m_EditorCamera["Transform"];
Field<glm::vec3> ori = cameraTransform["Orientation"];
@@ -132,7 +133,6 @@ void EditorSystem::Update(double dt)
m_CamVelocity.z = glm::min(m_CamVelocity.z, glm::abs(move.z));
}
pos += m_CamVelocity * glm::inverse(glm::quat(ori)) * (float)actualDelta;
}
}
void EditorSystem::Enable()
@@ -159,7 +159,7 @@ void EditorSystem::Enable()
void EditorSystem::Disable()
{
m_EditorCameraInputController->Disable();
//m_EditorCameraInputController->Disable();
m_EventBroker->Publish(Events::LockMouse());
Events::SetCamera e;
e.CameraEntity = m_ActualCamera;
+1
View File
@@ -19,6 +19,7 @@ void Renderer::Initialize()
{
m_SSAO_Quality = m_Config->Get<int>("SSAO.Quality", 0);
m_GLOW_Quality = m_Config->Get<int>("GLOW.Quality", 0);
m_MSAA_Level = m_Config->Get<unsigned int>("MSAA.Level", 0);
InitializeWindow();
InitializeRenderPasses();