Added UniformScale component which keeps an entity's scale at a uniform value relative to the screen.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<UniformScale xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="UniformScale.xsd">
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<Scale X="1" Y="1" Z="1"/>
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</UniformScale>
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<?xml version="1.0"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
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<xs:import schemaLocation="../Types.xsd" namespace="types"/>
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<xs:element name="UniformScale">
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<xs:annotation>
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<xs:documentation>Keeps an entity at an uniform scale relative to the camera</xs:documentation>
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</xs:annotation>
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<xs:complexType>
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<xs:all>
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<xs:element name="Scale" type="t:Vector" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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