Added UniformScale component which keeps an entity's scale at a uniform value relative to the screen.
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@@ -18,4 +18,5 @@
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<xs:include schemaLocation="Components/SpawnPoint.xsd"/>
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<xs:include schemaLocation="Components/PlayerSpawn.xsd"/>
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<xs:include schemaLocation="Components/Team.xsd"/>
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<xs:include schemaLocation="Components/UniformScale.xsd"/>
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</xs:schema>
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