Added UniformScale component which keeps an entity's scale at a uniform value relative to the screen.
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@@ -27,6 +27,7 @@
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<xs:element ref="c:SpawnPoint" minOccurs="0"/>
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<xs:element ref="c:PlayerSpawn" minOccurs="0"/>
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<xs:element ref="c:Team" minOccurs="0"/>
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<xs:element ref="c:UniformScale" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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</xs:element>
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