Merge branch 'Rendering' into TextRendering

# Conflicts:
#	include/Engine/Rendering/RenderQueue.h
#	include/Engine/Rendering/RenderQueueFactory.h
#	include/Engine/Rendering/Renderer.h
#	include/Engine/Rendering/ShaderProgram.h
#	include/Game/Game.h
#	resources/Schema/Components.xsd
#	resources/Schema/Entities/Test.xml
#	resources/Schema/Types/Entity.xsd
#	src/Engine/Rendering/RenderQueueFactory.cpp
#	src/Engine/Rendering/Renderer.cpp
#	src/Game/Game.cpp
This commit is contained in:
viktorljung
2016-01-15 13:23:42 +01:00
184 changed files with 9816 additions and 2121 deletions
+11 -1
View File
@@ -1,9 +1,19 @@
[Debug]
LogLevel=1
LoadMap=
EditorEnabled=false
[Video]
Fullscreen=false
VSYNC=false
Width=1280
Height=720
Height=720
FOV=45
[Networking]
StartNetwork=false
IsServer=false
Name=Bob
Address=127.0.0.1
Port=13
+24
View File
@@ -0,0 +1,24 @@
[Mouse]
Sensitivity=0.5
InvertPitch=false
[Bindings]
MouseLeft=PrimaryFire
MouseX=Yaw
MouseY=Pitch
W=+Forward
S=-Forward
D=+Right
A=-Right
R=Reload
Space=Jump
LeftControl=Crouch
LeftShift=Sprint
F1=ToggleEditor
1=EditorToolMove
2=EditorToolRotate
3=EditorToolScale
X=EditorToggleTransformSpace
C=ConnectToServer
N=SwitchToServer
M=SwitchToClient
+5
View File
@@ -5,5 +5,10 @@
<xs:include schemaLocation="Components/Model.xsd"/>
<xs:include schemaLocation="Components/Test.xsd"/>
<xs:include schemaLocation="Components/RaptorCopter.xsd"/>
<xs:include schemaLocation="Components/Player.xsd"/>
<xs:include schemaLocation="Components/Text.xsd"/>
<xs:include schemaLocation="Components/Camera.xsd"/>
<xs:include schemaLocation="Components/AABB.xsd"/>
<xs:include schemaLocation="Components/Trigger.xsd"/>
<xs:include schemaLocation="Components/Health.xsd"/>
</xs:schema>
+4
View File
@@ -0,0 +1,4 @@
<c:AABB>
<BoxCenter X="0" Y="0" Z="0"/>
<BoxSize X="1" Y="1" Z="1"/>
</c:AABB>
+14
View File
@@ -0,0 +1,14 @@
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
<xs:element name="AABB">
<xs:complexType>
<xs:all>
<xs:element name="BoxCenter" type="t:Vector" minOccurs="0"/>
<xs:element name="BoxSize" type="t:Vector" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:schema>
+6
View File
@@ -0,0 +1,6 @@
<c:Camera>
<Name>cam</Name>
<FOV>60.0</FOV>
<NearClip>0.01</NearClip>
<FarClip>5000</FarClip>
</c:Camera>
+19
View File
@@ -0,0 +1,19 @@
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
<xs:element name="Camera">
<xs:annotation>
<xs:documentation>It's a camera thingy!</xs:documentation>
</xs:annotation>
<xs:complexType>
<xs:all>
<xs:element name="Name" type="t:string" minOccurs="0"/>
<xs:element name="FOV" type="t:double" minOccurs="0"/>
<xs:element name="NearClip" type="t:double" minOccurs="0"/>
<xs:element name="FarClip" type="t:double" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:schema>
+4
View File
@@ -0,0 +1,4 @@
<c:Health>
<Health>100</Health>
<MaxHealth>100</MaxHealth>
</c:Health>
+14
View File
@@ -0,0 +1,14 @@
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
<xs:element name="Health">
<xs:complexType>
<xs:all>
<xs:element name="Health" type="t:double" minOccurs="0"/>
<xs:element name="MaxHealth" type="t:double" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:schema>
+7
View File
@@ -0,0 +1,7 @@
<c:Player>
<Velocity X="0" Y="0" Z="0"/>
<Forward>false</Forward>
<Left>false</Left>
<Back>false</Back>
<Right>false</Right>
</c:Player>
+17
View File
@@ -0,0 +1,17 @@
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
<xs:element name="Player">
<xs:complexType>
<xs:all>
<xs:element name="Velocity" type="t:Vector" minOccurs="0"/>
<xs:element name="Forward" type="t:bool" minOccurs="0"/>
<xs:element name="Left" type="t:bool" minOccurs="0"/>
<xs:element name="Back" type="t:bool" minOccurs="0"/>
<xs:element name="Right" type="t:bool" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:schema>
-6
View File
@@ -1,6 +0,0 @@
<c:Test>
<Integer>1</Integer>
<Float>1.333</Float>
<Vector X="1.33333" Y="2.33333" Z="3.33333"/>
<Quaternion X="1.33333" Y="2.33333" Z="3.33333" W="4.44444"/>
</c:Test>
-20
View File
@@ -1,20 +0,0 @@
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
<xs:element name="Test">
<xs:annotation>
<xs:documentation>ECS Test Component</xs:documentation>
</xs:annotation>
<xs:complexType>
<xs:all>
<xs:element name="Integer" type="t:int" minOccurs="0"/>
<xs:element name="Double" type="t:double" minOccurs="0"/>
<xs:element name="String" type="t:string" minOccurs="0"/>
<xs:element name="Vector" type="t:Vector" minOccurs="0"/>
<xs:element name="Quaternion" type="t:Quaternion" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:schema>
+1 -1
View File
@@ -1,5 +1,5 @@
<c:Transform>
<Position X="0" Y="0" Z="0"/>
<Orientation X="0" Y="0" Z="0" W="0"/>
<Orientation X="0" Y="0" Z="0"/>
<Scale X="1" Y="1" Z="1"/>
</c:Transform>
+2
View File
@@ -0,0 +1,2 @@
<c:Trigger>
</c:Trigger>
+8
View File
@@ -0,0 +1,8 @@
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
<xs:element name="Trigger">
</xs:element>
</xs:schema>
@@ -0,0 +1,122 @@
<?xml version="1.0" encoding="UTF-8"?>
<Entity xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd" xmlns:c="components">
<Components>
<c:Transform>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/DummyScene.obj</Resource>
</c:Model>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="-1.5"/>
<Scale X="1" Y="1" Z="1"/>
</c:Transform>
<c:Model>
<Resource>Models/ScaleWidget.obj</Resource>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="1.5"/>
<Scale X="2" Y="2" Z="2"/>
</c:Transform>
<c:Model>
<Resource>Models/RotationWidgetX.obj</Resource>
</c:Model>
<c:Trigger>
</c:Trigger>
</Components>
</Entity>
<Entity>
<Components>
<c:Player>
<Velocity X="0" Y="0" Z="0"/>
</c:Player>
<c:Transform>
<Position X="2.5"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
</c:Model>
<c:AABB>
</c:AABB>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="-0"/>
<Scale X="1" Y="1" Z="1"/>
</c:Transform>
<!--<c:Move>
<Speed>1</Speed>
<Direction X="-1"/>
<Rotation Y="3.14"/>
</c:Move>-->
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Orientation X="0.0" Y="0" Z="1.0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitRaptor.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="-0.01" Y="0.55"/>
<Orientation X="0" Y="0" Z="-1"/>
</c:Transform>
<c:RaptorCopter>
<Speed>20</Speed>
<Axis Y="1"/>
</c:RaptorCopter>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Scale X="1.7" Y="0.03" Z="0.1"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Scale X="1.7" Y="0.03" Z="0.1"/>
<Orientation X="0" Y="1.57" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
+49
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@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="UTF-8"?>
<Entity xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd" xmlns:c="components">
<Components>
<c:Transform>
<Position X="0" Y="0" Z="0"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0" Z="0"/>
<Scale X="100" Y="1" Z="100"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitPlane.obj</Resource>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="1" Y="1" Z="0"/>
<Orientation X="0" Y="0.78539" Z="0"/>
</c:Transform>
<c:Model>
<Resource>An error</Resource>
</c:Model>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="2" Y="0" Z="0"/>
<Orientation X="0" Y="0.78539" Z="0"/>
</c:Transform>
<c:Model>
<Resource>An error</Resource>
</c:Model>
</Components>
<Children>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
+6
View File
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd" xmlns:c="components">
<Components>
<c:Transform/>
</Components>
</Entity>
@@ -0,0 +1,68 @@
<?xml version="1.0" encoding="UTF-8"?>
<Entity xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd" xmlns:c="components" name="RaptorCopter">
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Orientation X="0.0" Y="0" Z="0.0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitRaptor.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
<c:RaptorCopter>
<Speed>20</Speed>
<Axis Y="1"/>
</c:RaptorCopter>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.4"/>
<Scale X="0.1" Y="0.4" Z="0.1"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCylinder.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.6"/>
<Scale X="1.7" Y="0.03" Z="0.1"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.6"/>
<Scale X="1.7" Y="0.03" Z="0.1"/>
<Orientation X="0" Y="1.57" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
@@ -0,0 +1,58 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd" xmlns:c="components">
<Components>
<c:Transform>
<Position X="0" Y="0" Z="0"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="1" Z="10"/>
</c:Transform>
<c:Model>
<Resource>Models/Camera.obj</Resource>
</c:Model>
<c:Camera>
<Name>MainCamera</Name>
</c:Camera>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="5" Y="1" Z="5"/>
</c:Transform>
<c:Model>
<Resource>Models/Camera.obj</Resource>
</c:Model>
<c:Camera>
<Name>ActionCamera</Name>
</c:Camera>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="-1" Z="0"/>
<Scale X="100" Y="1" Z="100"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitPlane.obj</Resource>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0" Z="0"/>
</c:Transform>
<c:Model>
<Resource>An error</Resource>
</c:Model>
</Components>
</Entity>
</Children>
</Entity>
+6 -106
View File
@@ -9,119 +9,19 @@
<Resource>Models/DummyScene.obj</Resource>
</c:Model>
</Components>
</Entity>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="-1.5"/>
<Scale X="1" Y="1" Z="1"/>
</c:Transform>
<c:Model>
<Resource>Models/ScaleWidget.obj</Resource>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Scale X="1" Y="1" Z="1"/>
</c:Transform>
<c:Text>
<Resource>Fonts/arial.ttf</Resource>
<Content>Hej I am component text</Content>
</c:Text>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="1.5"/>
</c:Transform>
<c:Model>
<Resource>Models/RotationWidget.obj</Resource>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="-0"/>
<Scale X="1" Y="1" Z="1"/>
</c:Transform>
<!--<c:Move>
<Speed>1</Speed>
<Direction X="-1"/>
<Rotation Y="3.14"/>
</c:Move>-->
<c:Camera>
</c:Camera>
<c:Model>
<Resource>Models/Camera.obj</Resource>
</c:Model>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Orientation X="0.0" Y="0" Z="0.0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitRaptor.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
<c:RaptorCopter>
<Speed>20</Speed>
<Axis Y="1"/>
</c:RaptorCopter>
</Components>
<Children>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.4"/>
<Scale X="0.1" Y="0.4" Z="0.1"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCylinder.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.6"/>
<Scale X="1.7" Y="0.03" Z="0.1"/>
<Orientation X="0" Y="0" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
<Entity>
<Components>
<c:Transform>
<Position X="0" Y="0.6"/>
<Scale X="1.7" Y="0.03" Z="0.1"/>
<Orientation X="0" Y="1.57" Z="0"/>
</c:Transform>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Color R="1" G="0.4" B="0.8"/>
</c:Model>
</Components>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
+10
View File
@@ -14,7 +14,9 @@
<xs:element ref="c:Model" minOccurs="0"/>
<xs:element ref="c:Test" minOccurs="0"/>
<xs:element ref="c:RaptorCopter" minOccurs="0"/>
<xs:element ref="c:Player" minOccurs="0"/>
<xs:element ref="c:Text" minOccurs="0"/>
<xs:element ref="c:Health" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
@@ -23,11 +25,19 @@
<xs:complexType>
<xs:sequence>
<xs:element ref="Entity" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="EntityRef" minOccurs="0" maxOccurs="unbounded">
<xs:complexType>
<xs:all>
<xs:attribute name="file" type="xs:string" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:all>
<xs:attribute ref="xml:base"/>
<xs:attribute name="name" type="xs:string" minOccurs="0" default=""/>
</xs:complexType>
</xs:element>
</xs:schema>
-3
View File
@@ -1,8 +1,5 @@
#version 430
uniform mat4 M;
uniform mat4 V;
uniform mat4 P;
uniform vec4 Color;
uniform sampler2D texture0;
+1 -1
View File
@@ -25,7 +25,7 @@ out VertexData{
void main()
{
gl_Position = P*V*M * vec4(Position, 1.0);
gl_Position = P * V * M * vec4(Position, 1.0);
Output.Position = Position;
Output.TextureCoordinate = TextureCoords;
+73
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@@ -0,0 +1,73 @@
#version 430
#define TILE_SIZE 16
#define NUM_TILES 3600
uniform mat4 P;
uniform vec2 ScreenDimensions;
struct Plane {
vec3 Normal;
float d;
};
struct Frustum {
Plane Planes[4];
};
layout (std430, binding = 0) buffer FrustumBuffer
{
Frustum Data[3600];
} Frustums;
vec4 ConvertToView(vec4 ScreenCoords)
{
vec2 normalizedScreenCoords = ScreenCoords.xy / ScreenDimensions;
vec4 clipSpace = vec4( vec2(normalizedScreenCoords.x, normalizedScreenCoords.y) * 2.0 - 1.0, ScreenCoords.z, ScreenCoords.w);
vec4 view = inverse(P) * clipSpace;
view = view / view.w;
return view;
}
Plane ComputePlane( vec3 p0, vec3 p1, vec3 p2 )
{
Plane plane;
vec3 v0 = p1 - p0;
vec3 v2 = p2 - p0;
plane.Normal = normalize( cross( v0, v2 ) );
plane.d = dot( vec3(plane.Normal), p0 ); // Always 0 probably
return plane;
}
layout (local_size_x = 16, local_size_y = 16, local_size_z = 1) in;
void main ()
{
if(gl_GlobalInvocationID.x * TILE_SIZE < ScreenDimensions.x && gl_GlobalInvocationID.y * TILE_SIZE < ScreenDimensions.y) {
//Top-Left = 0 | Top-Right = 1
//Bottom-Left = 2 | Bottom-Right = 3
vec4 ScreenCoords[4];
ScreenCoords[0] = vec4(gl_GlobalInvocationID.x * TILE_SIZE, (gl_GlobalInvocationID.y + 1 ) * TILE_SIZE, -1.0, 1.0); // Z-axis might need to be 1
ScreenCoords[1] = vec4((gl_GlobalInvocationID.x + 1) * TILE_SIZE, (gl_GlobalInvocationID.y + 1) * TILE_SIZE, -1.0, 1.0);
ScreenCoords[2] = vec4(gl_GlobalInvocationID.x * TILE_SIZE, (gl_GlobalInvocationID.y) * TILE_SIZE, -1.0, 1.0);
ScreenCoords[3] = vec4((gl_GlobalInvocationID.x + 1) * TILE_SIZE, (gl_GlobalInvocationID.y) * TILE_SIZE, -1.0, 1.0);
vec3 ViewVectors[4];
for(int i = 0; i < 4; i++) {
ViewVectors[i] = vec3(ConvertToView(ScreenCoords[i]));
}
vec3 EyePos = vec3(0,0,0);
Frustum f;
f.Planes[0] = ComputePlane(EyePos, ViewVectors[2], ViewVectors[0]);
f.Planes[1] = ComputePlane(EyePos, ViewVectors[1], ViewVectors[3]);
f.Planes[2] = ComputePlane(EyePos, ViewVectors[0], ViewVectors[1]);
f.Planes[3] = ComputePlane(EyePos, ViewVectors[3], ViewVectors[2]);
Frustums.Data[gl_GlobalInvocationID.x + gl_GlobalInvocationID.y*80] = f;
}
}
-3
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@@ -1,8 +1,5 @@
#version 430
uniform mat4 M;
uniform mat4 V;
uniform mat4 P;
uniform vec2 PickingColor;
in VertexData{
+1 -1
View File
@@ -22,7 +22,7 @@ out VertexData{
void main()
{
gl_Position = P*V*M * vec4(Position, 1.0);
gl_Position = P * V* M * vec4(Position, 1.0);
Output.Position = Position;
}
+35
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@@ -0,0 +1,35 @@
#version 430
//in uvec3 gl_NumWorkGroups;
//in uvec3 gl_WorkGroupID;
//in uvec3 gl_LocalInvocationID;
//in uvec3 gl_GlobalInvocationID;
//in uint gl_LocalInvocationIndex;
#define NUM_LIGHTS 3
#define MAX_LIGHTS_PER_TILE 200
#define NUM_TILES 3600
struct Plane {
vec3 Normal;
float d;
};
struct Frustum {
Plane Planes[4];
};
layout (std430, binding = 0) buffer FrustumBuffer
{
Frustum Data[3600];
} Frustums;
layout (local_size_x = 16, local_size_y = 16, local_size_z = 1) in;
void main ()
{
if(1 == 1) {
}
}