Async load works, using exceptions for special resources.

This commit is contained in:
William Moberg
2016-01-14 16:27:45 +01:00
parent 9f185a1e35
commit 71047b08ec
13 changed files with 160 additions and 181 deletions
-3
View File
@@ -11,10 +11,7 @@ class Texture : public BaseTexture
private:
Texture(std::string path);
virtual void GlCommands() override;
GLint m_Format;
Image* m_Image;
public:
~Texture();