Can add any objects that inherit from AABB into the Octree.

This commit is contained in:
William Moberg
2016-01-19 14:50:46 +01:00
parent 621d935d7a
commit 713ebbe18c
8 changed files with 224 additions and 189 deletions
+2 -2
View File
@@ -68,8 +68,8 @@ Game::Game(int argc, char* argv[])
m_Renderer->m_World = m_World;
// Create Octrees
m_OctreeCollision = new Octree(AABB(glm::vec3(-100), glm::vec3(100)), 4);
m_OctreeFrustrumCulling = new Octree(AABB(glm::vec3(-100), glm::vec3(100)), 4);
m_OctreeCollision = new Octree<AABB>(AABB(glm::vec3(-100), glm::vec3(100)), 4);
m_OctreeFrustrumCulling = new Octree<AABB>(AABB(glm::vec3(-100), glm::vec3(100)), 4);
// Create system pipeline
m_SystemPipeline = new SystemPipeline(m_EventBroker);