From 714665f0a303cdbf7d1f864a4b763f8a3e896700 Mon Sep 17 00:00:00 2001 From: stiffly Date: Thu, 3 Mar 2016 22:55:12 +0100 Subject: [PATCH] Updated the PlayerID getter in Server.cpp. --- src/Engine/Network/Server.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Engine/Network/Server.cpp b/src/Engine/Network/Server.cpp index ebb95109..207b10f7 100644 --- a/src/Engine/Network/Server.cpp +++ b/src/Engine/Network/Server.cpp @@ -661,9 +661,9 @@ PlayerID Server::getPlayerIDFromEndpoint() PlayerID Server::getPlayerIDFromEntityID(EntityID entityID) { - for (int i = 0; i < m_ConnectedPlayers.size(); ++i) { - if (entityID == m_ConnectedPlayers[i].EntityID) { - return i; + for(auto& kv : m_ConnectedPlayers) { + if (entityID == kv.second.EntityID) { + return kv.first; } } return -1;