From 717af2c4a4e79ebdc915063a3841a1bb1c9a7720 Mon Sep 17 00:00:00 2001 From: Jocke Date: Tue, 16 Feb 2016 10:22:15 +0000 Subject: [PATCH] Fixed bug in Client::parsePlayerDamage() --- src/Engine/Network/Client.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Engine/Network/Client.cpp b/src/Engine/Network/Client.cpp index 3406535a..62bc8e73 100644 --- a/src/Engine/Network/Client.cpp +++ b/src/Engine/Network/Client.cpp @@ -437,7 +437,7 @@ void Client::parsePlayerDamage(Packet& packet) { Events::PlayerDamage e; PlayerID victimID = packet.ReadPrimitive(); - if(serverClientMapsHasEntity(victimID)){ + if(!serverClientMapsHasEntity(victimID)){ return; } e.Inflictor = EntityWrapper(m_World, m_ServerIDToClientID.at(victimID));