diff --git a/src/Engine/Rendering/DrawFinalPass.cpp b/src/Engine/Rendering/DrawFinalPass.cpp index 29499c79..44ab8fd4 100644 --- a/src/Engine/Rendering/DrawFinalPass.cpp +++ b/src/Engine/Rendering/DrawFinalPass.cpp @@ -189,6 +189,8 @@ void DrawFinalPass::Draw(RenderScene& scene) GLERROR("OpaqueObjects"); //state->BlendFunc(GL_ONE, GL_ONE); state->BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + //state->BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); DrawModelRenderQueues(scene.Jobs.TransparentObjects, scene); GLERROR("TransparentObjects"); //state->BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);