Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement
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+10216
-10071
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@@ -2,18 +2,58 @@
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<Entity name="ScoreBoard_Main_Origin" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Transform/>
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<c:NetworkComponent/>
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<c:Transform>
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<Orientation X="0" Y="4.71199989" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Spawner_2">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ScoreBoard_Red.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-16.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Background_Main">
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<Components>
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<c:Model>
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<GlowIntensity>0.80000019073486328</GlowIntensity>
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<Resource>Models/Props/ScoreBoard/Scoreboard.mesh</Resource>
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<Shadow>false</Shadow>
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</c:Model>
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<c:Transform>
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<Orientation X="0" Y="3.13400006" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Background_Spectator">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<GlowIntensity>0.70000028610229492</GlowIntensity>
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<Resource>Models/Props/ScoreBoard/Spectatorboard.mesh</Resource>
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<Shadow>false</Shadow>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="-19" Z="0"/>
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<Scale X="30" Y="12" Z="1"/>
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<Orientation X="0" Y="3.13300014" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Spawner_1">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ScoreBoard_Blue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="16.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -30,48 +70,6 @@
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</Components>
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<Children/>
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</Entity>
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<Entity name="Background_Main">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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</c:Model>
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<c:Transform>
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<Scale X="69" Y="25" Z="1"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Spawner_1">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ScoreBoard_Red.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="16.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Spawner_2">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ScoreBoard_Blue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-16.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="EndScreenCameraSpawner">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/EndScreen.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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