Fixed inconsistent editor input controls. Left mouse = select and move. Right mouse = camera.

This commit is contained in:
2016-01-21 17:00:47 +01:00
parent 1c6750f5b0
commit 75dcdcec41
5 changed files with 26 additions and 859 deletions
@@ -30,10 +30,6 @@ public:
virtual void Update(double dt) override;
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& cEditorWidget, double dt) override;
void debugPrintVector(const char* name, glm::vec3 axisNDC);
void debugPrintVector(const char* name, glm::vec4 axisNDC);
void debugPrintVector(const char* name, glm::vec2 axisNDC);
private:
IRenderer* m_Renderer;