Updated all uses of EntityXMLFile to use the new EntityFile to load entities into a world.
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@@ -6,10 +6,7 @@
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#include "GLM.h"
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#include "Rendering/ESetCamera.h"
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#include "Core/ConfigFile.h"
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#include "Core/EntityXMLFile.h"
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#include "Core/EntityXMLFileParser.h"
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#include "Core/EntityFile.h"
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#include "Core/EPlayerDeath.h"
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#include "Core/EEntityDeleted.h"
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