Proper GLFW message handling and pinkness!

This commit is contained in:
sippeangelo
2015-11-30 17:28:24 +01:00
parent 872879c013
commit 793b2f44cc
2 changed files with 3 additions and 1 deletions
+1 -1
View File
@@ -16,7 +16,7 @@ public:
Game(int argc, char* argv[]);
~Game();
bool Running() const { return true; }
bool Running() const { return !glfwWindowShouldClose(m_Renderer->Window()); }
void Tick();
private: