From 79fe7693a659fee3dea2c9825aad0124b9c73a65 Mon Sep 17 00:00:00 2001 From: viktorljung Date: Sun, 24 Jan 2016 23:05:45 +0100 Subject: [PATCH] picking values fixed --- src/Engine/Rendering/PickingPass.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Engine/Rendering/PickingPass.cpp b/src/Engine/Rendering/PickingPass.cpp index c7e23479..0d89f355 100644 --- a/src/Engine/Rendering/PickingPass.cpp +++ b/src/Engine/Rendering/PickingPass.cpp @@ -75,9 +75,9 @@ void PickingPass::Draw(RenderScene& scene) m_EntityColors[std::make_tuple(pickInfo.Entity, pickInfo.World, pickInfo.Camera)] = glm::ivec2(pickColor[0], pickColor[1]); if (m_ColorCounter[0] > 255) { m_ColorCounter[0] = 0; - m_ColorCounter[1] += 5; + m_ColorCounter[1]++; } else { - m_ColorCounter[0] += 50; + m_ColorCounter[0]++; } }