Merge branch 'Weapons' into TeamPickCamera
This commit is contained in:
@@ -11,10 +11,11 @@
|
||||
<RPM>420</RPM>
|
||||
<ViewPunch>0.03</ViewPunch>
|
||||
<ViewReturnSpeed>0.18</ViewReturnSpeed>
|
||||
<ReloadTime>2</ReloadTime>
|
||||
<ReloadTime>1.65</ReloadTime>
|
||||
<EquipTime>0.5</EquipTime>
|
||||
<TriggerHeld>false</TriggerHeld>
|
||||
<FireCooldown>0</FireCooldown>
|
||||
<ReloadQueued>false</ReloadQueued>
|
||||
<IsReloading>false</IsReloading>
|
||||
<ReloadTimer>0</ReloadTimer>
|
||||
<CurrentTravel>0</CurrentTravel>
|
||||
|
||||
@@ -44,6 +44,7 @@
|
||||
</xs:element>
|
||||
<xs:element name="TriggerHeld" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="FireCooldown" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="ReloadQueued" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="IsReloading" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="ReloadTimer" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="CurrentTravel" type="t:float" minOccurs="0"/>
|
||||
|
||||
Reference in New Issue
Block a user