Spitting out Meshes & Animation Data to file.
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@@ -140,6 +140,7 @@
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</DebugInformationFormat>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
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<Optimization>Disabled</Optimization>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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