Run, Strafe and jump animations now playing
This commit is contained in:
@@ -19,6 +19,8 @@ struct AutoAnimationBlend : Event
|
||||
bool Restart = false;
|
||||
bool SingleLevelBlend = false;
|
||||
|
||||
double Weight = -1.0;
|
||||
|
||||
EntityWrapper AnimationEntity = EntityWrapper::Invalid;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user