Working stencil buffer for the shield.

This commit is contained in:
Tleety
2016-02-04 14:33:39 +01:00
parent 379d211832
commit 7c582898f4
8 changed files with 41 additions and 32 deletions
+1
View File
@@ -50,6 +50,7 @@ private:
GLuint m_BloomTexture;
GLuint m_SceneTexture;
GLuint m_DepthBuffer;
GLuint m_StencilBuffer;
const IRenderer* m_Renderer;
const LightCullingPass* m_LightCullingPass;
+1
View File
@@ -2,6 +2,7 @@
#define RenderState_h__
#include <functional>
#include <boost/range/adaptor/reversed.hpp>
#include "../Common.h"
#include "../OpenGL.h"
#include "../GLM.h"