Fixed AssaultWeapon reload logic

This commit is contained in:
2016-03-03 23:28:16 +01:00
parent 217c3fe55c
commit 7e6d32aaec
4 changed files with 28 additions and 9 deletions
@@ -20,6 +20,7 @@ public:
void OnPrimaryFire(ComponentWrapper cWeapon, WeaponInfo& wi) override;
void OnCeasePrimaryFire(ComponentWrapper cWeapon, WeaponInfo& wi) override;
void OnReload(ComponentWrapper cWeapon, WeaponInfo& wi) override;
void OnEquip(ComponentWrapper cWeapon, WeaponInfo& wi) override;
void OnHolster(ComponentWrapper cWeapon, WeaponInfo& wi) override;
//bool OnInputCommand(ComponentWrapper cWeapon, WeaponInfo& wi, const Events::InputCommand& e) override;