Fixed AssaultWeapon reload logic

This commit is contained in:
2016-03-03 23:28:16 +01:00
parent 217c3fe55c
commit 7e6d32aaec
4 changed files with 28 additions and 9 deletions
@@ -15,6 +15,7 @@
<EquipTime>0.5</EquipTime>
<TriggerHeld>false</TriggerHeld>
<FireCooldown>0</FireCooldown>
<ReloadQueued>false</ReloadQueued>
<IsReloading>false</IsReloading>
<ReloadTimer>0</ReloadTimer>
<CurrentTravel>0</CurrentTravel>
@@ -44,6 +44,7 @@
</xs:element>
<xs:element name="TriggerHeld" type="t:bool" minOccurs="0"/>
<xs:element name="FireCooldown" type="t:double" minOccurs="0"/>
<xs:element name="ReloadQueued" type="t:bool" minOccurs="0"/>
<xs:element name="IsReloading" type="t:bool" minOccurs="0"/>
<xs:element name="ReloadTimer" type="t:double" minOccurs="0"/>
<xs:element name="CurrentTravel" type="t:float" minOccurs="0"/>